Apps for iOS and Android.
One codebase, two platforms: native apps that start fast, work offline and ship to both the App Store and Google Play.
What you get
iOS & Android
One app for both platforms that feels native on every device.
Passwordless login
Sign in with Apple, Google, magic link or passkeys – secure and frustration-free.
Payments
Apple Pay, Google Pay and cards via Stripe, in-app purchases and subscriptions within store rules.
Push & reminders
Notifications that arrive when they help – not as spam.
Backend included
Database, files, permissions and an admin area – you see what happens in your app.
All the way to the store
I handle TestFlight, App Store review, Play Console and privacy labels.
Today’s tech
- 01
React Native + Expo
React Native’s new architecture: native speed, one team, updates without a new store release (OTA).
- 02
Appwrite or Supabase
Modern backends with auth, database and realtime – hosted in the EU if you prefer.
- 03
TypeScript everywhere
Fewer bugs, clear code that stays maintainable for years.
- 04
AI in the app
Summarise text, read photos, pre-fill forms – with the Claude API.
How I work
From idea to clickable screens to store release – in fixed steps with visible progress.
Discuss your app ideaCommon questions
Do I need two apps?
No. React Native gives you one codebase for iPhone and Android.
What does running it cost?
Store fees (Apple $99/year, Google $25 once) plus backend hosting – usually from a few euros a month.
Can the app grow later?
Yes. I build it so new features can be added without a rebuild.
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