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Apps for iOS and Android.

One codebase, two platforms: native apps that start fast, work offline and ship to both the App Store and Google Play.

What you get

01

iOS & Android

One app for both platforms that feels native on every device.

02

Passwordless login

Sign in with Apple, Google, magic link or passkeys – secure and frustration-free.

03

Payments

Apple Pay, Google Pay and cards via Stripe, in-app purchases and subscriptions within store rules.

04

Push & reminders

Notifications that arrive when they help – not as spam.

05

Backend included

Database, files, permissions and an admin area – you see what happens in your app.

06

All the way to the store

I handle TestFlight, App Store review, Play Console and privacy labels.

Today’s tech

  1. 01

    React Native + Expo

    React Native’s new architecture: native speed, one team, updates without a new store release (OTA).

  2. 02

    Appwrite or Supabase

    Modern backends with auth, database and realtime – hosted in the EU if you prefer.

  3. 03

    TypeScript everywhere

    Fewer bugs, clear code that stays maintainable for years.

  4. 04

    AI in the app

    Summarise text, read photos, pre-fill forms – with the Claude API.

How I work

From idea to clickable screens to store release – in fixed steps with visible progress.

Discuss your app idea

Common questions

Do I need two apps?

No. React Native gives you one codebase for iPhone and Android.

What does running it cost?

Store fees (Apple $99/year, Google $25 once) plus backend hosting – usually from a few euros a month.

Can the app grow later?

Yes. I build it so new features can be added without a rebuild.

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